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Project: HF
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Devlog
Collision Data Tool
January 07, 2022
by
aka
Hello! I’ve been refactoring the overall game flow of the game considering the frames of each move. I’ve come to the point where I have to do the collision data. I don’t really like to use Unity...
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Happy New Year. Happy New Game.
January 01, 2022
by
aka
Hello! Happy New Year to everyone. This is aka. I’m currently developing a[nother] fan-made fighting game for Hololive (as of now). About me, I was a full-time game developer but right now, I’m ju...
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